This week at The Junkyard we’re hosting a symposium on Anja Berninger and Íngrid Vendrell Ferran’s (eds.) recent book: Philosophical Perspectives on Memory and Imagination. On Monday, we began with an introduction from Anja Berninger and Íngrid Vendrell Ferran. Today we have a commentary from Eva Backhaus. Additional commentaries will appear the rest of the week.
If perception is a good source for knowledge of what is in front of our nose, memory is a good source of knowledge of what was in front of our nose yesterday, last year or some 30 years ago. Even though we know by experience and a whole bulk of psychological research that our memory might not be as reliable as we think, the capacity to look into our past is an important part of our self-understanding and crucial for many practices.
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A Post by Eva Backhaus
Take some stones and pretend that they are cars driving down a road on your table, now, one stone is not a car but a cow, watching the traffic, and then take two stones and imagine them to be a horse standing next to the cow. When I played this game with children they started to laugh and told me it’s ridiculous to use two stones for one horse. Since jokes are a good guide to philosophical problems I started to wonder why a stone can be a car or a cow or a horse in the same game, while two stones cannot be one horse. Once you start to think about which things can easily or naturally stand in for what it gets complicated: One stone can stand in for one ship and maybe for a whole armada, but less well for three ships. An object that is clearly bigger in reality should be assigned the bigger object in the game, and shape is important too: If you have a pen and an eraser the pen must be the street and the eraser the car not vice versa. This seems strange insofar as one of the most remarkable features of pretend play consist in the fact that props can, in general, stand in for any real-life-object we choose, regardless of their actual resemblance.
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